Conf in a Conf Session

What gaming taught me on working in an agile (scrum) team

As a gamer, I don't only play to unwind but I draw learnings from how I play in difficult gaming situations with my fireteam/squad/clan.

Although I have developed Carpal Tunnel Syndrome, I still play computer games to unwind after a busy work week. There are a few things I have picked up from gaming with a clan, which I apply to my work as a tester in an agile (scrum) environment.

Things such as:

- Know what kind of activity you're getting into and what kind of weapons or mods you need to achieve it!

- Test your weapon loadouts and your team setup and get quick feedback while working on difficult activities together.

- Get to know your teammates, their strengths and weaknesses and see how they complement yours. It's your attitudes and your desire to help each other out that counts!

- Learning where it went wrong during retrospectives are very important to increase effectivity and efficiency of a team!

- Self-reflection is key!

Related Sessions

  • Tutorial
  • Keynote
  • Talk
  • Workshop
  • Combo
  • Bonus
  • Active
  • Social
  • Virtual Pass icon
    Virtual Pass Session

Combo-Session: 30-minute Talk & 75-minute Workshop

10:45 a.m. – 12:30 p.m. Room D5+D6 - Track 8: Combo Sessions (Talk + Workshop) Equipment required

25-minute New Voice Talk

Virtual Pass session
2:15 a.m. – 2:45 a.m. Track 3

25-minute Talk

Virtual Pass session
1:30 a.m. – 2:00 a.m. Track 4

25-minute New Voice Talk

Virtual Pass session
1:30 a.m. – 2:00 a.m. Track 3

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